repairs to file system

This commit is contained in:
Mikayla Dobson
2022-05-12 13:19:39 -05:00
parent 998b0fb5be
commit 4b9fbdfa36
7 changed files with 73 additions and 59 deletions

3
app.js
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@@ -1,6 +1,3 @@
import { pitchsets } from "./src/harmonyUtil.js";
import { extractPitchset } from "./src/vector_logic/extractPitchset.js";
// initialize four synth voices // initialize four synth voices
const soprano = new Tone.Synth().toDestination(); const soprano = new Tone.Synth().toDestination();
const alto = new Tone.Synth().toDestination(); const alto = new Tone.Synth().toDestination();

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@@ -124,10 +124,5 @@
<script type="module" src="./src/harmonyUtil.js"></script> <script type="module" src="./src/harmonyUtil.js"></script>
<script type="module" src="./src/audioUtil.js"></script> <script type="module" src="./src/audioUtil.js"></script>
<script type="module" src="./app.js"></script> <script type="module" src="./app.js"></script>
<!-- vector logic scripts -->
<script type="module" src="./src/vector_logic/evaluateVector.js"></script>
<script type="module" src="./src/vector_logic/extractPitchset.js"></script>
<script type="module" src="./src/vector_logic/findVector.js"></script>
<script type="module" src="./src/vector_logic/numbersToPitches.js"></script>
</body> </body>
</html> </html>

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@@ -1,6 +1,7 @@
import { soundChord } from "../app.js"; import { soundChord } from "../app.js";
import { getRandomPitches } from "./harmonyUtil.js"; import { getRandomPitches } from "./vector_logic/getRandomPitches.js";
import { extractPitchset } from "./vector_logic/extractPitchset.js"; import { extractPitchset } from "./vector_logic/extractPitchset.js";
import { getProceduralPitches } from "./vector_logic/getProceduralPitches.js";
// initial test: generate a single, random chord // initial test: generate a single, random chord
export const fullRandomChord = () => { export const fullRandomChord = () => {
@@ -11,6 +12,10 @@ export const fullRandomChord = () => {
return pitchset; return pitchset;
} }
export const evaluatedChord = () => { export const evaluatedChord = (prevPitches = ["C3", "G3", "C4", "G4"]) => {
return fullRandomChord(); let pitches = getProceduralPitches(prevPitches);
soundChord(pitches);
let pitchset = extractPitchset(pitches);
return pitchset;
} }

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@@ -1,13 +1,9 @@
import { extractPitchset } from "./vector_logic/extractPitchset.js";
import { evaluateVector } from "./vector_logic/evaluateVector.js";
import { extractPitchName } from "./vector_logic/extractPitchName.js";
export const sopranoTones = ["B5", "A5", "G5", "F#5", "F5", "E5", "D5", "C5", "B4", "Bb4", "A4", "G4", "F#4", "F4", "E4"]; export const sopranoTones = ["B5", "A5", "G5", "F#5", "F5", "E5", "D5", "C5", "B4", "Bb4", "A4", "G4", "F#4", "F4", "E4"];
export const altoTones = ["E5", "D5", "C5", "B4", "Bb4", "A4", "G4", "F#4", "F4", "E4", "D4", "C4", "B3", "Bb3", "A3", "G3"]; export const altoTones = ["E5", "D5", "C5", "B4", "Bb4", "A4", "G4", "F#4", "F4", "E4", "D4", "C4", "B3", "Bb3", "A3", "G3"];
export const tenorTones = ["G4", "F#4", "F4", "E4", "D4", "C4", "B3", "Bb3", "A3", "G3", "F3", "E3", "D3", "C3"]; export const tenorTones = ["G4", "F#4", "F4", "E4", "D4", "C4", "B3", "Bb3", "A3", "G3", "F3", "E3", "D3", "C3"];
export const bassTones = ["C2", "D2", "E2", "F2", "G2", "A2", "Bb2", "B2", "C3", "D3", "E3", "F3", "G3"]; export const bassTones = ["C2", "D2", "E2", "F2", "G2", "A2", "Bb2", "B2", "C3", "D3", "E3", "F3", "G3"];
export const pitchsets = [sopranoTones, altoTones, tenorTones, bassTones]; export const pitchsets = [bassTones, tenorTones, altoTones, sopranoTones];
export const musicalPitches = ['A', "Bb", "B", "C", "C#", "D", "D#", "E", "F", "F#", "G", "G#"]; export const musicalPitches = ['A', "Bb", "B", "C", "C#", "D", "D#", "E", "F", "F#", "G", "G#"];
@@ -29,45 +25,3 @@ const transposePitches = (pitchNames, interval) => {
pitchNames.forEach(pitch => transposed.push((pitch + interval) % 12)); pitchNames.forEach(pitch => transposed.push((pitch + interval) % 12));
return transposed; return transposed;
} }
export const getRandomPitches = () => {
// pitches stored in Tone.js string format
let pitches = [];
let formattedPitches = [];
for (let voice of pitchsets) {
// finds a random index, excluding any which may already exist in the array
let index;
let pitch;
let formattedPitch;
// loops until four distinct chord members are received
while (formattedPitches.length <= pitchsets.indexOf(voice)) {
index = Math.floor(Math.random() * 100) % voice.length;
pitch = voice[index];
formattedPitch = extractPitchName(pitch);
if (!formattedPitches.includes(formattedPitch)) {
formattedPitches.push(formattedPitch);
pitches.push(pitch);
}
}
}
console.log(formattedPitches);
console.log(pitches);
return pitches;
}
// an additional method based on the structure of the method above,
// but taking principles of music theory into account.
export const getProceduralPitches = () => {
let pitches = [];
let formattedPitches = [];
for (let voice of pitchsets) {
let index;
let pitch;
let formattedPitch;
}
}

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@@ -1,4 +1,4 @@
import { getRandomPitches } from "../harmonyUtil.js"; import { getRandomPitches } from './getRandomPitches.js';
import { extractPitchset } from "./extractPitchset.js"; import { extractPitchset } from "./extractPitchset.js";
import { findVector } from "./findVector.js"; import { findVector } from "./findVector.js";

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@@ -0,0 +1,34 @@
import { pitchsets } from "../harmonyUtil.js";
import { extractPitchName } from "./extractPitchName.js";
// an additional method based on the structure of getRandomPitches,
// but taking some principles of music theory into account.
export const getProceduralPitches = (prevPitches) => {
// prevPitches is passed in to ensure there is no linear dissonance within voices
let pitches = [];
let formattedPitches = [];
for (let voice of pitchsets) {
let index;
let formattedPitch;
while (pitches.length <= pitchsets.indexOf(voice)) {
// the first section of this while loop is more free.
index = Math.floor(Math.random() * 100) % voice.length;
formattedPitch = extractPitchName(voice[index]);
// this initial condition will apply only to the bass voice,
if (!pitches.length) {
pitches.push(voice[index]);
} else {
// now we need some repeating logic for the remaining four voices
while (pitches.length !== (pitchsets.indexOf(voice) + 1)) {
pitches.push(pitchsets.indexOf(voice));
}
}
}
}
console.log(pitches);
return pitches;
}

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@@ -0,0 +1,29 @@
import { pitchsets } from "../harmonyUtil.js";
import { extractPitchName } from "./extractPitchName.js";
export const getRandomPitches = () => {
// pitches stored in Tone.js string format
let pitches = [];
let formattedPitches = [];
for (let voice of pitchsets) {
// finds a random index, excluding any which may already exist in the array
let index;
let formattedPitch;
// loops until four distinct chord members are received
while (formattedPitches.length <= pitchsets.indexOf(voice)) {
index = Math.floor(Math.random() * 100) % voice.length;
formattedPitch = extractPitchName(voice[index]);
if (!formattedPitches.includes(formattedPitch)) {
formattedPitches.push(formattedPitch);
pitches.push(voice[index]);
}
}
}
console.log(formattedPitches);
console.log(pitches);
return pitches;
}