a few more conflicts resolved
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@@ -1,11 +1,7 @@
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// initialize four synth voices
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// @ts-expect-error: namespace, Tone, for all of the following "expect-error calls"
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const soprano = new Tone.Synth().toDestination();
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// @ts-expect-error
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const alto = new Tone.Synth().toDestination();
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// @ts-expect-error
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const tenor = new Tone.Synth().toDestination();
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// @ts-expect-error
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const bass = new Tone.Synth().toDestination();
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// test function for audio is armed
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@@ -1,28 +0,0 @@
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import { soundChord } from '../app.js';
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import { getRandomPitches } from "./harmonyUtil.js";
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import { evaluateVector, rejectDissonance } from "./vector_logic/evaluateVector.js";
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import { findVector } from "./vector_logic/findVector.js";
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import { extractPitchset } from "./vector_logic/extractPitchset.js";
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export const fullRandomChord = () => {
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let pitches: string[] = getRandomPitches();
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soundChord(pitches);
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let pitchValues: number[] = extractPitchset(pitches);
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pitchValues = findVector(pitchValues);
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let evaluated = evaluateVector(pitchValues);
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return evaluated;
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}
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export const evaluatedChord = () => {
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let pitches: string[] = getRandomPitches();
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let pitchNums: number[] = extractPitchset(pitches);
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let firstVector = findVector(pitchNums);
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let finalVector = rejectDissonance(firstVector);
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if (finalVector !== firstVector) console.log('caught');
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soundChord(pitches);
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}
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@@ -1,41 +0,0 @@
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export const startButton = document.getElementById("start-tone");
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export const synthButton = document.getElementById("synth-button");
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export const showStart = document.getElementsByClassName('show-on-start') as HTMLCollectionOf<HTMLElement>;
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export const hideStart = document.getElementsByClassName('hide-on-start') as HTMLCollectionOf<HTMLElement>;
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export const showMore = document.getElementById('info-button');
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export const moreInfo = document.getElementsByClassName('more-info') as HTMLCollectionOf<HTMLElement>;
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export let appReady = false;
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showMore.onclick = () => {
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if (showMore.innerHTML === 'Show more info...') {
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for (let element of moreInfo) {
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element.style.display = 'block';
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document.querySelector('#info-button').innerHTML = "Hide info";
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}
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} else if (showMore.innerHTML === 'Hide info') {
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for (let element of moreInfo) {
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element.style.display = 'none';
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document.querySelector('#info-button').innerHTML = "Show more info...";
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}
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}
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}
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startButton.onclick = async () => {
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// @ts-expect-error - namespace again, failed import from Tone
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await Tone.start()
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.then(() => {
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appReady = true;
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synthButton.style.display = "block";
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startButton.style.display = "none";
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for (let element of showStart) {
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element.style.display = "flex";
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}
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for (let element of hideStart) {
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element.style.display = "none";
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}
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});
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}
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@@ -1,21 +0,0 @@
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import { getRandomPitches } from "../harmonyUtil.js";
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import { extractPitchset } from "./extractPitchset.js";
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import { findVector } from "./findVector.js";
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export const evaluateVector = (vector: number[]): boolean => {
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return ((vector.includes(1) || vector.includes(6)));
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}
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export const rejectDissonance = (pitchset: number[]) => {
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const vector = findVector(pitchset);
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// returns the pitchset and its vector if evaluateVector returns true,
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if (evaluateVector(vector)) return vector;
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// and recursively calls the function otherwise.
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if (!evaluateVector(vector)) {
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let newPitches: string[] = getRandomPitches();
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let newPitchset: number[] = extractPitchset(newPitches);
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rejectDissonance(newPitchset);
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};
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}
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@@ -1,21 +0,0 @@
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import { musicalPitches } from "../harmonyUtil.js";
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export const extractPitchset = (pitches: string[]): number[] => {
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// 1) determine pitch set from given array of pitches
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let pitchset: number[] = [];
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for (let each of pitches) {
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// filters numbers from above tones
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const str = each;
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const regex = /[0-9]/g;
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const withoutNums = str.replace(regex, '');
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const pitchNumber = musicalPitches.indexOf(withoutNums);
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// ... so that they may be mapped onto numbers corresponding to the chromatic scale
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pitchset.push(pitchNumber);
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}
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// these are sorted from lowest to highest index (something like an interval vector)
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pitchset.sort((a,b) => a - b);
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return pitchset;
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}
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@@ -1,26 +0,0 @@
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export const findVector = (pitches: number[]) => {
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let sorted = pitches.sort((x,y) => x - y);
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// finds each interval and logs it as a duple
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let intervalClasses: number[] = [];
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for (let i = 0; i < sorted.length; i++) {
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let j = i+1;
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// does not allow out of range values in the proceeding loop
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if (j >= sorted.length) {
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break;
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}
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do {
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let thing: number = (sorted[j] - sorted[i]) % 6
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if (!(intervalClasses.includes(thing))) {
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intervalClasses.push(thing);
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}
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j++;
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} while (j < sorted.length);
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}
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intervalClasses = intervalClasses.sort((x,y) => x-y);
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return intervalClasses;
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}
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@@ -1,5 +0,0 @@
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export const vectorToPitches = (vector: number[]): string[] => {
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return [''];
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}
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@@ -1,15 +0,0 @@
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{
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"compilerOptions": {
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"outDir": "./built",
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"allowJs": true,
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"target": "es2018",
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"module": "ESNext",
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"moduleResolution": "node",
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},
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"include": [
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"./src/**/*", "./app"
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],
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"exclude": [
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"/_tone"
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]
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}
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