cleanup after refactoring action type functionality

This commit is contained in:
2022-07-31 13:00:14 -05:00
parent 6b79ce1be0
commit 1122336742
7 changed files with 46 additions and 60 deletions

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@@ -1,4 +1,5 @@
import cardTierToKey from "../../../util/cardTierToKey";
import { initialActions } from "../../../util/stateSetters";
import { turnOrderUtil } from "../../../util/turnOrderUtil";
import { AppState, CardData, FullDeck, PlayerData, setStateType } from "../../../util/types";
import { useCurrentPlayer } from "../../../util/useCurrentPlayer";
@@ -53,6 +54,7 @@ export const reserveCard = (state: AppState, setState: setStateType, card: CardD
...prev,
round: (roundIncrement ? prev.round + 1 : prev.round),
players: newPlayers,
actions: initialActions,
gameboard: {
...prev.gameboard,
cardRows: newCardRows