optimized image rendering, tweaks to game ui
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@@ -37,7 +37,7 @@ export default function CardRow({tier, state, setState}: CardRowProps) {
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<p>Remaining: {state.gameboard.deck[typedTier].length}</p>
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</div>
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{ cards && cards.map((cardData: CardData) => {
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return <Card key={v4()} data={cardData} state={state} setState={setState} />
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return <Card key={v4()} data={cardData} state={state} setState={setState} collapsed={collapsed} />
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})}
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</div>
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</div>
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