import { ResourceProps } from "../../util/propTypes"; import { ResourceCost } from "../../util/types"; import { v4 } from "uuid"; import "./AvailableChips.scss" export default function AvailableChips({ state, liftSelection }: ResourceProps) { return (
{ Object.keys(state.gameboard.tradingResources).map((key: string) => { const typedKey = key as keyof ResourceCost; return ( ) }) }
) }