laying out some game related objets

This commit is contained in:
Mikayla Dobson
2022-03-29 13:36:37 -05:00
parent 93a3c47bcb
commit 0b16b3c963
6 changed files with 82 additions and 28 deletions

View File

@@ -1,36 +1,34 @@
import { useState, useEffect } from "react";
const formVariants = [
<> { /* Fragment, expects to be concatenated as necessary within a <form> element */ }
{ /* Player one and two base; index 0 */ }
<label key="p1" htmlFor="player-one">Player One:</label>
<input key="t1" type="text" id="playerOne" onChange={(e) => console.log(e.target.value)}></input>
<label key="p2" htmlFor="player-two">Player Two:</label>
<input key="t2" type="text" id="playerTwo" onChange={(e) => console.log(e.target.value)}></input>
</>
,
<> { /* Player three add on */ }
<label key="p3" htmlFor="player-three">Player Three:</label>
<input key="t3" type="text" id="playerThree" onChange={(e) => console.log(e.target.value)}></input>
</>
,
<>
<label key="p4" htmlFor="player-four">Player Four:</label>
<input key="t4" type="text" id="playerFour" onChange={(e) => console.log(e.target.value)}></input>
</>
];
export default function LocalMultiForm() {
const [players, setPlayers] = useState(null);
const [formVariant, setFormVariant] = useState(null);
const [playerNames, setPlayerNames] = useState({
playerOne: null,
playerTwo: null,
playerThree: null,
playerFour: null
});
const [playerOne, setPlayerOne] = useState('');
const [playerTwo, setPlayerTwo] = useState('');
const [playerThree, setPlayerThree] = useState('');
const [playerFour, setPlayerFour] = useState('');
const formVariants = [
<> { /* Fragment, expects to be concatenated as necessary within a <form> element */ }
{ /* Player one and two base; index 0 */ }
<label key="p1" htmlFor="player-one">Player One:</label>
<input key="t1" type="text" id="playerOne" onChange={(e) => setPlayerOne(e.target.value)}></input>
<label key="p2" htmlFor="player-two">Player Two:</label>
<input key="t2" type="text" id="playerTwo" onChange={(e) => setPlayerTwo(e.target.value)}></input>
</>
,
<> { /* Player three add on */ }
<label key="p3" htmlFor="player-three">Player Three:</label>
<input key="t3" type="text" id="playerThree" onChange={(e) => setPlayerThree(e.target.value)}></input>
</>
,
<>
<label key="p4" htmlFor="player-four">Player Four:</label>
<input key="t4" type="text" id="playerFour" onChange={(e) => setPlayerFour(e.target.value)}></input>
</>
];
// useEffect for player form logic
useEffect(() => {
switch (players) {