setting up reducer/context structure
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@@ -11,12 +11,10 @@ export default function GameBoard() {
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const [tierThree, setTierThree] = useState(null);
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const [tierTwo, setTierTwo] = useState(null);
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const [tierOne, setTierOne] = useState(null);
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const [content, setContent] = useState(null);
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const AllDecks = [TierOneDeck, TierTwoDeck, TierThreeDeck];
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useEffect(() => {
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const AllDecks = [TierOneDeck, TierTwoDeck, TierThreeDeck];
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// param limit sets limit on number of cards rendered
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// param tier filters by card tier
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const buildGameBoardRow = (limit, tier) => {
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