setting up reducer/context structure

This commit is contained in:
Mikayla Dobson
2022-04-16 13:28:26 -05:00
parent 2b8d5045de
commit 230655a872
11 changed files with 137 additions and 43 deletions

View File

@@ -11,12 +11,10 @@ export default function GameBoard() {
const [tierThree, setTierThree] = useState(null);
const [tierTwo, setTierTwo] = useState(null);
const [tierOne, setTierOne] = useState(null);
const [content, setContent] = useState(null);
const AllDecks = [TierOneDeck, TierTwoDeck, TierThreeDeck];
useEffect(() => {
const AllDecks = [TierOneDeck, TierTwoDeck, TierThreeDeck];
// param limit sets limit on number of cards rendered
// param tier filters by card tier
const buildGameBoardRow = (limit, tier) => {