diff --git a/client/src/components/Game/GameBoard.js b/client/src/components/Game/GameBoard.js
index a3e2f99..71c461b 100644
--- a/client/src/components/Game/GameBoard.js
+++ b/client/src/components/Game/GameBoard.js
@@ -10,31 +10,42 @@ export default function GameBoard() {
const [tierOne, setTierOne] = useState(null);
const [content, setContent] = useState(null);
-
- let currentCards = {
- tierOneCards: null,
- tierTwoCards: null,
- tierThreeCards: null,
- };
useEffect(() => {
// param limit sets limit on number of cards rendered
// param tier filters by card tier
- const buildGameBoardRow = (limit) => {
+ const buildGameBoardRow = (limit, tier) => {
let newBoard = [];
let iter = 0;
for (let cardConfig of CardDeck) {
+ if (cardConfig.tier !== tier) continue;
while (iter < limit) {
iter++;
// if (cardConfig.tier !== tier) continue;
newBoard.push(