score adds to player data when purchasing a card:

This commit is contained in:
2022-08-06 18:05:12 -05:00
parent 55308bd732
commit b0c81078ae
3 changed files with 4 additions and 5 deletions

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@@ -86,7 +86,7 @@ export default function Player({ player, state, setState }: PlayerProps) {
{/* Dynamic data from state */}
<section className="turn-and-action-based">
<p>Score: {dynamic?.points}</p>
<p>Score: {dynamic && dynamic.points}</p>
<p>{dynamic?.turnActive ? "It's your turn!" : "..."}</p>
<button disabled={dynamic && hasMaxChips(dynamic)} onClick={() => handleClick(0)}>Get Chips</button>
<button onClick={() => handleClick(1)}>Buy Card</button>