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6914d44900
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implemented purchase of a reserved card
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2022-08-16 12:18:22 -05:00 |
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40904d36d3
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version maintenance
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2022-08-16 11:31:22 -05:00 |
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2fba7b30fa
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recognizes gold chip requirement
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2022-08-12 13:37:17 -05:00 |
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74587d0a0e
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ui update: player card view shows number of each permanent resource upgrade
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2022-08-12 11:19:37 -05:00 |
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ab6a190cb5
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in progress: gold chip functionality
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2022-08-12 10:38:45 -05:00 |
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35931eb8e5
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implemented usePreviousPlayer, preparing to implement gold chip funcitonality
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2022-08-09 14:27:59 -05:00 |
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adc653abbf
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defined logic for picking up noble, adding to score
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2022-08-06 19:14:40 -05:00 |
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9c067172bf
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accounts for permanent resources
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2022-08-05 20:28:07 -05:00 |
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c7138038fa
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to do: rendering problem after buy card, remove purchased card from gameboard
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2022-08-05 18:55:07 -05:00 |
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9abd8b2667
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preparing to redefine some actions
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2022-08-05 14:08:31 -05:00 |
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4de7c30804
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to do: updateResources action, actions test suite
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2022-07-31 18:14:55 -05:00 |
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5fd2ca0344
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in progress: developing test suite with vitest
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2022-07-31 17:57:42 -05:00 |
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6d7d859fe9
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in progress: debugging buy card action
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2022-07-31 14:46:25 -05:00 |
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1122336742
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cleanup after refactoring action type functionality
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2022-07-31 13:00:14 -05:00 |
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fa297bc09c
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reserve card action defined
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2022-07-31 11:43:25 -05:00 |
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Mikayla Dobson
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70f2bbe16f
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to do: reserve card action, include gold chip or not
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2022-07-30 08:43:51 -05:00 |
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Mikayla Dobson
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3e8d3b5e03
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includes held cards in total available resources
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2022-07-30 08:24:41 -05:00 |
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Mikayla Dobson
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3ba8dedcfa
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card is replaced on purchase
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2022-07-30 08:01:24 -05:00 |
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ae4109a5fa
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restructuring
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2022-07-26 13:52:47 -05:00 |
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ed91a44340
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cleanup
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2022-07-26 12:41:12 -05:00 |
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Mikayla Dobson
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df36588d3d
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in progress: cleanup project structure
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2022-07-25 13:16:45 -05:00 |
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Mikayla Dobson
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a7580021f8
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defined card cost validating function
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2022-07-25 12:55:33 -05:00 |
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Mikayla Dobson
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b501424da3
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Merge branch 'master' into state-mgmt-backtrack
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2022-07-24 14:13:43 -05:00 |
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Mikayla Dobson
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a073304659
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state setter formats
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2022-07-24 13:44:46 -05:00 |
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Mikayla Dobson
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f6ce03a8dc
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chip selection validator works as expected
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2022-07-24 12:56:11 -05:00 |
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Mikayla Dobson
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33736c6659
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in progress: ui prompt on player component
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2022-07-24 11:36:37 -05:00 |
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Mikayla Dobson
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00b2442598
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action types being passed between components
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2022-07-24 11:09:31 -05:00 |
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Mikayla Dobson
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dc603c891a
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incorporating actions and chip selection into state
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2022-07-24 10:10:40 -05:00 |
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Mikayla Dobson
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a76823f2b5
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to do: pass props back to parent from children
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2022-07-23 14:05:36 -05:00 |
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Mikayla Dobson
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3cfad260bf
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incorporating action types into app state
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2022-07-23 12:41:18 -05:00 |
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Mikayla Dobson
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d5cc2c9466
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proper turn order handling, round change logic
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2022-07-23 10:20:42 -05:00 |
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Mikayla Dobson
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d01f555c1e
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props passed through components successfully
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2022-07-23 09:42:07 -05:00 |
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Mikayla Dobson
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ec53f1889d
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to do: rendering problem in resource component
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2022-07-21 17:34:25 -05:00 |
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Mikayla Dobson
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65af1b284d
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bug fix in config options, error message cleanup
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2022-07-21 16:34:38 -05:00 |
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Mikayla Dobson
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5bf8cfbe0b
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radio button state works as intended. some cleanup
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2022-07-21 16:30:04 -05:00 |
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Mikayla Dobson
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cfae1ddfbb
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setting up routing, cleaning up context
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2022-07-21 14:38:58 -05:00 |
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80bc389f6f
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renders card components randomly extracted from a shuffled deck
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2022-07-18 18:57:32 -05:00 |
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fed8853b94
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board setup functions
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2022-07-18 17:16:03 -05:00 |
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e861cceda0
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organizing type structure
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2022-07-16 14:10:45 -05:00 |
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5137ea8402
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init commit
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2022-07-16 13:56:35 -05:00 |
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