Commit Graph

  • 2c549e7020 backtrack to rework ui ui-backtrack Mikayla Dobson 2022-09-20 12:24:19 -05:00
  • 1e24bd0d6c fixed bug in sass, may backtrack to modify player ui master Mikayla Dobson 2022-09-20 12:06:35 -05:00
  • e82d12b10e unusual behavior with sass Mikayla Dobson 2022-09-11 14:07:37 -05:00
  • 71fec57a94 defined helper for evaluating ui collapse state, working to implement alternate styles Mikayla Dobson 2022-09-11 13:21:09 -05:00
  • 6ac83ef008 to do: debugging for handling ui collapse states Mikayla Dobson 2022-09-10 19:55:35 -05:00
  • c887e5ad74 incorporating callback to lift ui collapse state Mikayla Dobson 2022-09-10 16:31:54 -05:00
  • 5a7830340a optimized image rendering, tweaks to game ui Mikayla Dobson 2022-09-10 15:58:29 -05:00
  • 7505c3316d in progress: enable collapse for gameboard components Mikayla Dobson 2022-08-27 16:13:54 -05:00
  • cd187bf595 in progress: major changes to gameboard styling Mikayla Dobson 2022-08-27 15:57:09 -05:00
  • 8be8933446 various changes to reserved card handling in player ui Mikayla Dobson 2022-08-27 14:53:02 -05:00
  • a9a6b83500 streamlined gameboard view, proportion adjustments Mikayla Dobson 2022-08-26 16:58:51 -05:00
  • 25f2bb5837 various ui improvements; card photo, row collapse support Mikayla Dobson 2022-08-26 16:21:11 -05:00
  • 38dd1519fa updates to card json. cards render photos Mikayla Dobson 2022-08-25 16:52:28 -05:00
  • 75d161a10b beginning to define standards for chip design Mikayla Dobson 2022-08-25 13:21:35 -05:00
  • e987a2aad8 introducing logic for color sorting of chips Mikayla Dobson 2022-08-25 13:04:57 -05:00
  • 4cfc41374e css migrated to scss, beginning to refactor Mikayla Dobson 2022-08-25 12:09:42 -05:00
  • 3156029ae0 beginning ui rework, integrate sass Mikayla Dobson 2022-08-25 12:05:20 -05:00
  • 134ab9a284 endgame logic; bug fix in gold chip for reserved cards Mikayla Dobson 2022-08-19 13:35:23 -05:00
  • 4d3f6bfeb4 patch for score calculations Mikayla Dobson 2022-08-19 12:47:11 -05:00
  • 8c6222864a allows player to take gold chip when reserving card Mikayla Dobson 2022-08-17 12:10:07 -05:00
  • 3cdc1a78c8 buy card appears to account for permanent resource upgrades Mikayla Dobson 2022-08-17 11:44:45 -05:00
  • e922a73fa1 to do: differentiate between gold for purchase vs. held card for purchase Mikayla Dobson 2022-08-16 12:48:05 -05:00
  • 6914d44900 implemented purchase of a reserved card Mikayla Dobson 2022-08-16 12:18:22 -05:00
  • 40904d36d3 version maintenance Mikayla Dobson 2022-08-16 11:31:22 -05:00
  • 3234966629 merge conflict Mikayla Dobson 2022-08-12 15:06:11 -05:00
  • 15e32503e3 quick bug fix Mikayla Dobson 2022-08-12 14:30:36 -05:00
  • fb38130c17 gold chips appear to function correctly? Mikayla Dobson 2022-08-12 14:30:36 -05:00
  • 2fba7b30fa recognizes gold chip requirement Mikayla Dobson 2022-08-12 13:37:17 -05:00
  • 74587d0a0e ui update: player card view shows number of each permanent resource upgrade Mikayla Dobson 2022-08-12 11:19:37 -05:00
  • ab6a190cb5 in progress: gold chip functionality Mikayla Dobson 2022-08-12 10:38:45 -05:00
  • 6a40c0e592 tooExpensive gold chips test fails Mikayla Dobson 2022-08-09 14:57:31 -05:00
  • 35931eb8e5 implemented usePreviousPlayer, preparing to implement gold chip funcitonality Mikayla Dobson 2022-08-09 14:27:59 -05:00
  • fd6d96737a Merge pull request #2 from innocuous-symmetry/rework-080522 Mikayla Dobson 2022-08-06 19:28:44 -05:00
  • afc3e9ac47 to do: bug, points assigned to wrong player in setStateGetNoble. trigger endgame action rework-080522 Mikayla Dobson 2022-08-06 19:22:35 -05:00
  • adc653abbf defined logic for picking up noble, adding to score Mikayla Dobson 2022-08-06 19:14:40 -05:00
  • b0c81078ae score adds to player data when purchasing a card: Mikayla Dobson 2022-08-06 18:05:12 -05:00
  • 55308bd732 found bug: incorrect conditional, global resource was skipped if value was 0, falsy Mikayla Dobson 2022-08-06 17:46:18 -05:00
  • bde0b1f66d computer mouse problems Mikayla Dobson 2022-08-06 14:33:48 -05:00
  • 8fba7605b4 added counter for cards remaining Mikayla Dobson 2022-08-06 12:13:12 -05:00
  • 381027eb82 purchased cards removed from available face up cards, replaced with new card from deck Mikayla Dobson 2022-08-06 11:52:18 -05:00
  • 9c067172bf accounts for permanent resources Mikayla Dobson 2022-08-05 20:28:07 -05:00
  • e0ad965ac2 cleanup Mikayla Dobson 2022-08-05 19:50:28 -05:00
  • c7138038fa to do: rendering problem after buy card, remove purchased card from gameboard Mikayla Dobson 2022-08-05 18:55:07 -05:00
  • 9abd8b2667 preparing to redefine some actions Mikayla Dobson 2022-08-05 14:08:31 -05:00
  • 4de7c30804 to do: updateResources action, actions test suite Mikayla Dobson 2022-07-31 18:14:55 -05:00
  • 5fd2ca0344 in progress: developing test suite with vitest Mikayla Dobson 2022-07-31 17:57:42 -05:00
  • 6d7d859fe9 in progress: debugging buy card action Mikayla Dobson 2022-07-31 14:46:25 -05:00
  • 1122336742 cleanup after refactoring action type functionality Mikayla Dobson 2022-07-31 13:00:14 -05:00
  • 6b79ce1be0 simplifying action selection workflow to prevent bugs Mikayla Dobson 2022-07-31 12:54:27 -05:00
  • fa297bc09c reserve card action defined Mikayla Dobson 2022-07-31 11:43:25 -05:00
  • 70f2bbe16f to do: reserve card action, include gold chip or not Mikayla Dobson 2022-07-30 08:43:51 -05:00
  • 3e8d3b5e03 includes held cards in total available resources Mikayla Dobson 2022-07-30 08:24:41 -05:00
  • 3ba8dedcfa card is replaced on purchase Mikayla Dobson 2022-07-30 07:51:27 -05:00
  • b6df8714aa mini cards render in player ui. to do: remove purchased cards from board and stage next card Mikayla Dobson 2022-07-26 14:02:12 -05:00
  • ae4109a5fa restructuring Mikayla Dobson 2022-07-26 13:52:47 -05:00
  • 94f7f2c75c player's spent resources are allocated back to global resource pool Mikayla Dobson 2022-07-26 13:22:01 -05:00
  • 04def01185 supports basic point tracking and turn order handling on card purchase Mikayla Dobson 2022-07-26 13:10:06 -05:00
  • 4c4d52b983 buying a card spends appropriate number of a player's chips Mikayla Dobson 2022-07-26 13:02:38 -05:00
  • ed91a44340 cleanup Mikayla Dobson 2022-07-26 12:41:12 -05:00
  • df36588d3d in progress: cleanup project structure Mikayla Dobson 2022-07-25 13:16:45 -05:00
  • a7580021f8 defined card cost validating function Mikayla Dobson 2022-07-25 12:55:33 -05:00
  • 1ce3026e6f in progress: ui for viewing player resources Mikayla Dobson 2022-07-25 12:29:39 -05:00
  • 7d78cdddca does not allow player to take non-existent resources Mikayla Dobson 2022-07-25 11:55:44 -05:00
  • fe58efdb5d Merge pull request #1 from innocuous-symmetry/state-mgmt-backtrack Mikayla Dobson 2022-07-24 14:14:16 -05:00
  • b501424da3 Merge branch 'master' into state-mgmt-backtrack Mikayla Dobson 2022-07-24 14:13:43 -05:00
  • efc9955587 global resource stockpile updates as well Mikayla Dobson 2022-07-24 13:58:43 -05:00
  • a073304659 state setter formats Mikayla Dobson 2022-07-24 13:44:46 -05:00
  • f6ce03a8dc chip selection validator works as expected Mikayla Dobson 2022-07-24 12:56:11 -05:00
  • 33736c6659 in progress: ui prompt on player component Mikayla Dobson 2022-07-24 11:36:37 -05:00
  • 00b2442598 action types being passed between components Mikayla Dobson 2022-07-24 11:09:31 -05:00
  • 30425cde91 resource selection lifted to gameboard state Mikayla Dobson 2022-07-24 10:15:06 -05:00
  • dc603c891a incorporating actions and chip selection into state Mikayla Dobson 2022-07-24 10:10:40 -05:00
  • 120d6773a6 backtracking Mikayla Dobson 2022-07-24 09:45:01 -05:00
  • a76823f2b5 to do: pass props back to parent from children Mikayla Dobson 2022-07-23 14:05:36 -05:00
  • 3cfad260bf incorporating action types into app state Mikayla Dobson 2022-07-23 12:41:18 -05:00
  • a5c5b83b27 in progress: turn handling for picking up resources Mikayla Dobson 2022-07-23 11:59:55 -05:00
  • d5cc2c9466 proper turn order handling, round change logic Mikayla Dobson 2022-07-23 10:20:42 -05:00
  • d01f555c1e props passed through components successfully Mikayla Dobson 2022-07-23 09:42:07 -05:00
  • ec53f1889d to do: rendering problem in resource component Mikayla Dobson 2022-07-21 17:34:25 -05:00
  • 65af1b284d bug fix in config options, error message cleanup Mikayla Dobson 2022-07-21 16:34:38 -05:00
  • 5bf8cfbe0b radio button state works as intended. some cleanup Mikayla Dobson 2022-07-21 16:30:04 -05:00
  • 21bf7a2eb0 light styling Mikayla Dobson 2022-07-21 15:20:50 -05:00
  • cfae1ddfbb setting up routing, cleaning up context Mikayla Dobson 2022-07-21 14:38:58 -05:00
  • 9959cbf4b1 to do: unify state, lift components to app level Mikayla Dobson 2022-07-18 20:12:40 -05:00
  • 80bc389f6f renders card components randomly extracted from a shuffled deck Mikayla Dobson 2022-07-18 18:57:32 -05:00
  • fed8853b94 board setup functions Mikayla Dobson 2022-07-18 17:16:03 -05:00
  • e861cceda0 organizing type structure Mikayla Dobson 2022-07-16 14:10:45 -05:00
  • 77c3106a5a readme Mikayla Dobson 2022-07-16 13:58:53 -05:00
  • 5137ea8402 init commit Mikayla Dobson 2022-07-16 13:56:35 -05:00