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2c549e7020
backtrack to rework ui
ui-backtrack
Mikayla Dobson
2022-09-20 12:24:19 -05:00
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1e24bd0d6c
fixed bug in sass, may backtrack to modify player ui
master
Mikayla Dobson
2022-09-20 12:06:35 -05:00
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e82d12b10e
unusual behavior with sass
Mikayla Dobson
2022-09-11 14:07:37 -05:00
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71fec57a94
defined helper for evaluating ui collapse state, working to implement alternate styles
Mikayla Dobson
2022-09-11 13:21:09 -05:00
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6ac83ef008
to do: debugging for handling ui collapse states
Mikayla Dobson
2022-09-10 19:55:35 -05:00
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c887e5ad74
incorporating callback to lift ui collapse state
Mikayla Dobson
2022-09-10 16:31:54 -05:00
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5a7830340a
optimized image rendering, tweaks to game ui
Mikayla Dobson
2022-09-10 15:58:29 -05:00
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7505c3316d
in progress: enable collapse for gameboard components
Mikayla Dobson
2022-08-27 16:13:54 -05:00
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cd187bf595
in progress: major changes to gameboard styling
Mikayla Dobson
2022-08-27 15:57:09 -05:00
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8be8933446
various changes to reserved card handling in player ui
Mikayla Dobson
2022-08-27 14:53:02 -05:00
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a9a6b83500
streamlined gameboard view, proportion adjustments
Mikayla Dobson
2022-08-26 16:58:51 -05:00
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25f2bb5837
various ui improvements; card photo, row collapse support
Mikayla Dobson
2022-08-26 16:21:11 -05:00
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38dd1519fa
updates to card json. cards render photos
Mikayla Dobson
2022-08-25 16:52:28 -05:00
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75d161a10b
beginning to define standards for chip design
Mikayla Dobson
2022-08-25 13:21:35 -05:00
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e987a2aad8
introducing logic for color sorting of chips
Mikayla Dobson
2022-08-25 13:04:57 -05:00
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4cfc41374e
css migrated to scss, beginning to refactor
Mikayla Dobson
2022-08-25 12:09:42 -05:00
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3156029ae0
beginning ui rework, integrate sass
Mikayla Dobson
2022-08-25 12:05:20 -05:00
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134ab9a284
endgame logic; bug fix in gold chip for reserved cards
Mikayla Dobson
2022-08-19 13:35:23 -05:00
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4d3f6bfeb4
patch for score calculations
Mikayla Dobson
2022-08-19 12:47:11 -05:00
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8c6222864a
allows player to take gold chip when reserving card
Mikayla Dobson
2022-08-17 12:10:07 -05:00
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3cdc1a78c8
buy card appears to account for permanent resource upgrades
Mikayla Dobson
2022-08-17 11:44:45 -05:00
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e922a73fa1
to do: differentiate between gold for purchase vs. held card for purchase
Mikayla Dobson
2022-08-16 12:48:05 -05:00
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6914d44900
implemented purchase of a reserved card
Mikayla Dobson
2022-08-16 12:18:22 -05:00
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40904d36d3
version maintenance
Mikayla Dobson
2022-08-16 11:31:22 -05:00
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3234966629
merge conflict
Mikayla Dobson
2022-08-12 15:06:11 -05:00
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15e32503e3
quick bug fix
Mikayla Dobson
2022-08-12 14:30:36 -05:00
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fb38130c17
gold chips appear to function correctly?
Mikayla Dobson
2022-08-12 14:30:36 -05:00
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2fba7b30fa
recognizes gold chip requirement
Mikayla Dobson
2022-08-12 13:37:17 -05:00
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74587d0a0e
ui update: player card view shows number of each permanent resource upgrade
Mikayla Dobson
2022-08-12 11:19:37 -05:00
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ab6a190cb5
in progress: gold chip functionality
Mikayla Dobson
2022-08-12 10:38:45 -05:00
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6a40c0e592
tooExpensive gold chips test fails
Mikayla Dobson
2022-08-09 14:57:31 -05:00
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35931eb8e5
implemented usePreviousPlayer, preparing to implement gold chip funcitonality
Mikayla Dobson
2022-08-09 14:27:59 -05:00
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fd6d96737a
Merge pull request #2 from innocuous-symmetry/rework-080522
Mikayla Dobson
2022-08-06 19:28:44 -05:00
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afc3e9ac47
to do: bug, points assigned to wrong player in setStateGetNoble. trigger endgame action
rework-080522
Mikayla Dobson
2022-08-06 19:22:35 -05:00
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adc653abbf
defined logic for picking up noble, adding to score
Mikayla Dobson
2022-08-06 19:14:40 -05:00
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b0c81078ae
score adds to player data when purchasing a card:
Mikayla Dobson
2022-08-06 18:05:12 -05:00
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55308bd732
found bug: incorrect conditional, global resource was skipped if value was 0, falsy
Mikayla Dobson
2022-08-06 17:46:18 -05:00
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bde0b1f66d
computer mouse problems
Mikayla Dobson
2022-08-06 14:33:48 -05:00
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8fba7605b4
added counter for cards remaining
Mikayla Dobson
2022-08-06 12:13:12 -05:00
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381027eb82
purchased cards removed from available face up cards, replaced with new card from deck
Mikayla Dobson
2022-08-06 11:52:18 -05:00
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9c067172bf
accounts for permanent resources
Mikayla Dobson
2022-08-05 20:28:07 -05:00
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e0ad965ac2
cleanup
Mikayla Dobson
2022-08-05 19:50:28 -05:00
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c7138038fa
to do: rendering problem after buy card, remove purchased card from gameboard
Mikayla Dobson
2022-08-05 18:55:07 -05:00
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9abd8b2667
preparing to redefine some actions
Mikayla Dobson
2022-08-05 14:08:31 -05:00
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4de7c30804
to do: updateResources action, actions test suite
Mikayla Dobson
2022-07-31 18:14:55 -05:00
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5fd2ca0344
in progress: developing test suite with vitest
Mikayla Dobson
2022-07-31 17:57:42 -05:00
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6d7d859fe9
in progress: debugging buy card action
Mikayla Dobson
2022-07-31 14:46:25 -05:00
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1122336742
cleanup after refactoring action type functionality
Mikayla Dobson
2022-07-31 13:00:14 -05:00
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6b79ce1be0
simplifying action selection workflow to prevent bugs
Mikayla Dobson
2022-07-31 12:54:27 -05:00
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fa297bc09c
reserve card action defined
Mikayla Dobson
2022-07-31 11:43:25 -05:00
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70f2bbe16f
to do: reserve card action, include gold chip or not
Mikayla Dobson
2022-07-30 08:43:51 -05:00
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3e8d3b5e03
includes held cards in total available resources
Mikayla Dobson
2022-07-30 08:24:41 -05:00
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3ba8dedcfa
card is replaced on purchase
Mikayla Dobson
2022-07-30 07:51:27 -05:00
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b6df8714aa
mini cards render in player ui. to do: remove purchased cards from board and stage next card
Mikayla Dobson
2022-07-26 14:02:12 -05:00
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ae4109a5fa
restructuring
Mikayla Dobson
2022-07-26 13:52:47 -05:00
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94f7f2c75c
player's spent resources are allocated back to global resource pool
Mikayla Dobson
2022-07-26 13:22:01 -05:00
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04def01185
supports basic point tracking and turn order handling on card purchase
Mikayla Dobson
2022-07-26 13:10:06 -05:00
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4c4d52b983
buying a card spends appropriate number of a player's chips
Mikayla Dobson
2022-07-26 13:02:38 -05:00
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ed91a44340
cleanup
Mikayla Dobson
2022-07-26 12:41:12 -05:00
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df36588d3d
in progress: cleanup project structure
Mikayla Dobson
2022-07-25 13:16:45 -05:00
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a7580021f8
defined card cost validating function
Mikayla Dobson
2022-07-25 12:55:33 -05:00
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1ce3026e6f
in progress: ui for viewing player resources
Mikayla Dobson
2022-07-25 12:29:39 -05:00
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7d78cdddca
does not allow player to take non-existent resources
Mikayla Dobson
2022-07-25 11:55:44 -05:00
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fe58efdb5d
Merge pull request #1 from innocuous-symmetry/state-mgmt-backtrack
Mikayla Dobson
2022-07-24 14:14:16 -05:00
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b501424da3
Merge branch 'master' into state-mgmt-backtrack
Mikayla Dobson
2022-07-24 14:13:43 -05:00
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-
-
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efc9955587
global resource stockpile updates as well
Mikayla Dobson
2022-07-24 13:58:43 -05:00
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a073304659
state setter formats
Mikayla Dobson
2022-07-24 13:44:46 -05:00
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f6ce03a8dc
chip selection validator works as expected
Mikayla Dobson
2022-07-24 12:56:11 -05:00
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33736c6659
in progress: ui prompt on player component
Mikayla Dobson
2022-07-24 11:36:37 -05:00
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00b2442598
action types being passed between components
Mikayla Dobson
2022-07-24 11:09:31 -05:00
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30425cde91
resource selection lifted to gameboard state
Mikayla Dobson
2022-07-24 10:15:06 -05:00
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dc603c891a
incorporating actions and chip selection into state
Mikayla Dobson
2022-07-24 10:10:40 -05:00
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120d6773a6
backtracking
Mikayla Dobson
2022-07-24 09:45:01 -05:00
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a76823f2b5
to do: pass props back to parent from children
Mikayla Dobson
2022-07-23 14:05:36 -05:00
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3cfad260bf
incorporating action types into app state
Mikayla Dobson
2022-07-23 12:41:18 -05:00
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a5c5b83b27
in progress: turn handling for picking up resources
Mikayla Dobson
2022-07-23 11:59:55 -05:00
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d5cc2c9466
proper turn order handling, round change logic
Mikayla Dobson
2022-07-23 10:20:42 -05:00
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d01f555c1e
props passed through components successfully
Mikayla Dobson
2022-07-23 09:42:07 -05:00
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ec53f1889d
to do: rendering problem in resource component
Mikayla Dobson
2022-07-21 17:34:25 -05:00
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65af1b284d
bug fix in config options, error message cleanup
Mikayla Dobson
2022-07-21 16:34:38 -05:00
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5bf8cfbe0b
radio button state works as intended. some cleanup
Mikayla Dobson
2022-07-21 16:30:04 -05:00
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21bf7a2eb0
light styling
Mikayla Dobson
2022-07-21 15:20:50 -05:00
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cfae1ddfbb
setting up routing, cleaning up context
Mikayla Dobson
2022-07-21 14:38:58 -05:00
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9959cbf4b1
to do: unify state, lift components to app level
Mikayla Dobson
2022-07-18 20:12:40 -05:00
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80bc389f6f
renders card components randomly extracted from a shuffled deck
Mikayla Dobson
2022-07-18 18:57:32 -05:00
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fed8853b94
board setup functions
Mikayla Dobson
2022-07-18 17:16:03 -05:00
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e861cceda0
organizing type structure
Mikayla Dobson
2022-07-16 14:10:45 -05:00
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77c3106a5a
readme
Mikayla Dobson
2022-07-16 13:58:53 -05:00
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5137ea8402
init commit
Mikayla Dobson
2022-07-16 13:56:35 -05:00